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Help icons for the "Scene Template Asset" are displayed in different bac...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
VFX graph does not open when it contains the Output Particle HDRP Lit De...
Steps to reproduce:1. Open the attached project “VFXGraphIssue“2. Import the attached VFX graph “VFXBug“3. Open the imported VFX gra... Read more
Color tags do not work when the string has more than one line
Reproduction steps:1. Open the attached project “ColorLogBug”2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. O... Read more
**DIR_UNITYPROJECT** is not resolved correctly in settingsTemplate.gradle
To reproduce: Open attached project Inspect Assets\Plugins\Android\mainTemplate.gradle and Assets\Plugins\Android\settingsTemplate.g... Read more
AnimationCurve field preview displays an additional curve in Inspector w...
Reproduction steps:1. Open the “DoubleCurve“ project2. Open the “SampleScene“ scene3. Select the “Test” GameObject4. Observe the cur... Read more
IL2CPP build fails after upgrading the project from 2020.3.25f1
How to reproduce:1. Open the attached project Bug2. Click Build Settings → Build3. Observe the Console Expected result: The build is... Read more
The "GPU Usage" module shows no info when Profiler recording is enabled
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Egyptian_Temple/DEMO” Scene3. Enter Play Mode4. Open the ... Read more
In Skinning Editor, mesh collapses into the previously interacted shape ...
Reproduction steps:1. Open the attached project: “SkinningSnap”2. In the Assets folder select “Numere”3. Open Sprite Editor by click... Read more
An invalid asset is created and an error is logged when duplicating a su...
Reproduction steps:1. Open the “EmptyNameDuplication“ project2. Expand the “Treestump.glb“ asset3. Select and duplicate any Material... Read more
WebGL build fails when Apple ARKit XR Plugin is used in the project
Reproduction steps:1. Open the attached project “WebGLRepro”2. Build the project for WebGL Expected result: The WebGL build is succe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open