Search Issue Tracker
Fixed in 2022.2.10f1
Fixed in 2021.3.42f1, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a5
Votes
0
Found in
2021.3.41f1
2022.2.6f1
2023.1.0b3
2023.2.0a3
Issue ID
UUM-27090
Regression
No
**DIR_UNITYPROJECT** is not resolved correctly in settingsTemplate.gradle
To reproduce:
- Open attached project
- Inspect Assets\Plugins\Android\mainTemplate.gradle and Assets\Plugins\Android\settingsTemplate.gradle and notice where **DIR_UNITYPROJECT* is located
Export gradle project, inspect:
** settings.gradle -> **DIR_UNITYPROJECT** was resolved incorrectly into empty string
** unityLibrary\build.gradle -> **DIR_UNITYPROJECT** was resolved into project path as expected.
This bug will affect Google's ED4MU, since it will need to use *DIR_UNITYPROJECT in settingsTemplate.gradle, thus it's important to have it fixed
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused separation line is used in the Prefab Context Menu when right clicking child Prefabs
- Editor freezes indefinitely when copy pasting a lot of characters in the UI Builder’s “Add new selector” field
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect
Add comment