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0
votes
Won't Fix

Material.HasTexture/HasProperty returns true for non-existent property a...

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Nov 24, 2022

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Version/s: 2021.3.12f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19, 2023.2.0a1

How to reproduce:1. Open the user-attached project “ShaderPropertyBug”2. Enter the Play Mode3. Observe the Console Expected result: ... Read more

0
votes
Fixed

[UI Builder] Insertion Point jumps to the end of the string when editing...

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Jun 10, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

Steps to reproduce: Open the attached project Open the Test UI Document In the StyleSheets tab Paste the following Selector name "#r... Read more

0
votes
Won't Fix

[Editor] Importing .unitypackage files is not available when dropping th...

Themes

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Feb 11, 2019

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Version/s: 2019.2.0a5

How to reproduce:1. Create a new project with older than 2019.2.0a5 Unity version2. Export a default Scene and delete it from the pr... Read more

0
votes
Fixed

AudioSource returns wrong time when rotating camera

WebGL

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Jul 27, 2016

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Version/s: 5.4.0f1

-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

2
votes
Fixed

[Linux] CursorLockMode.Confined does not confine cursor when using multi...

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Nov 27, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Reproduction steps:1. Open the attached ”CursorBug” project2. Click File > Build3. Launch the built Player4. Move the cursor in t... Read more

0
votes
By Design

The Prefab variant removes some of the prefab items from the list when c...

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May 25, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b17, 2023.2.0a16

Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Select the “Collection Varian... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

0
votes
Fixed

The Hindi language is not recognized when using it in the Product Name f...

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Nov 22, 2022

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Version/s: 2022.3.4f1, 2023.1.0a20, 2023.2.0a1, 2023.3.0a1

Steps to reproduce: Create a new project Go to Edit > Project Settings > Player Find a Product Name field and enter text: "नमस... Read more

0
votes
Duplicate

Tilemap generates wrong colliders when overriding TileData.transform to ...

2D

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Nov 16, 2017

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Version/s: 2017.2.0p1

How to reproduce:1. Open the attached project2. Open the "main" scene3. Select Grid game object from the Hierarchy4. Check the colli... Read more

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