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0
votes
Won't Fix

[Android] Render artefacts on objects that don't receive shadows using A...

Android

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Open user provided project2. Build for Adreno 530 device3. Play the built app (You can die in game, the camera k... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
Active

Object Picker button stops functioning when the Object field is no longe...

IMGUI

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Case_1423643.zip"2. In the Menu Bar select "Window -> My Window"3. Change the widt... Read more

1
votes
Fixed

Editor crashes on "AssetBundleLoadFromAsyncOperation::Perform" when acce...

Package: Build Pipeline - Addressables

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Nov 09, 2021

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Version/s: 1.19.11

Reproduction steps:1. Open the user's attached project2. Open RW/Scenes/Fire Range Scene3. Enter the Play Mode Expected result: The ... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

0
votes
Fixed

Double clicking a .unity file in the Project view opens the file in Visu...

Package: Visual Studio

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Apr 14, 2021

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Version/s: 1.0.11

Reproduction steps:1. Open attached project "unityFileOpenInVS.zip"2. Ensure the External IDE tool is set to Visual Studio via 'Pref... Read more

0
votes
Fixed

Last digit of a value does not get inputted when changing the value of a...

Package: Localization Package

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Oct 14, 2024

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Version/s: 1.5.3

Reproduction steps:1. Open the attached “IN-86404.zip” project2. Open the “Sample Scene”3. Make sure Active Locale is selected as ‘C... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more

0
votes
Fixed

Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...

Physics

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more

0
votes
By Design

Pointer Click events do not fire on Plane gameobjects

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

Physics Raycaster was missing... oops. Read more

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