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[UI] Baked UV Overlap mode isn't loaded after selecting it in the Lightm...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window click Generate Lightin... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
[Shadergraph] Default inputs for keyword nodes is vec4s even though they...
Reproduces in 10.2.2Doesn't reproduce in 7.3.1 Repro steps:1. Create a boolean or enum keyword2. Drag it onto the graph Expected res... Read more
[UnifiedSettings]Assertion failed on expression: 'index < kMaxChannels' ...
Assertion failed on expression: 'index < kMaxChannels' exception thrown while setting cluster input index size. Steps to repro:1.... Read more
“Value cannot be null. Parameter name: source” exception is thrown when ...
Reproduction steps:1. Open attached project "ProjectSettingsRevert.zip"2. In Project Settings window, open Input Manager tab3. Make ... Read more
[Android] Instant crash on app launch with Tango SDK
Steps to reproduce: 1) Download attached project 'testing_5_4_b18.zip' and open in Unity.2) Build and launch project on a device.3) ... Read more
Editor crash caused by Sliders Null Reference
Reproduction steps:1) Open project attached in the edit and proceed to scene "MoviePlayer".2) Notices in the inspector that slider r... Read more
[Quest] [XR Interaction Toolkit] XR exhibits a lag in pose tracking when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest or Q... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
[Android][Vulkan] Sprites flicker when moving them in the scene
Repro steps:1. Open user attached project "Test"2. Make sure Graphics API is set to Vulkan3. Build and Run on Android4. Press the "&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled