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[Ubuntu 20.4] Editor crashes silently when opening a project with Vulkan...
Reproduction steps:1. Make sure your Linux device does not have Vulkan support installed (new installation of Linux)2. Create a new ... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more
"DrawMeshInstanced does not support the shader..." error is thrown when ...
Reproduction steps:1. Open the attached “My project (32)” project2. Open “SampleScene” scene3. Enter the Play Mode4. Observe the Con... Read more
[GPU PLM] Indirect bounce color is wrong with multi-material setups
Steps to reproduce: 1. Download CornellBox scene (link in the description)2. Make sure that GPU Lightmapper is selected as the light... Read more
Custom Editor Window Object loses parameters after upgrading a project f...
This bug was encountered using a popular Asset Store tool called Fungus. It's a sort of visual scripting tool for dialogues and ques... Read more
Lens Flare occlusion effect doesn't work when the Camera GameObject is b...
How to reproduce:1. Open the attached “IN-25988.zip” Project2. Open the “SunFlare” Scene (Assets → Scenes)3. Observe the Game window... Read more
[UWP][.NET] Building solution in Visual Studio fails on AssemblyConverte...
How to reproduce:1. Open the attached project that contains Unity IAP 1.20.12. In Build Settings, make sure that Target Platform is ... Read more
MissingReferenceException is thrown in the Play mode
How to reproduce:1. Open the attached repo-812099.zip project2. Enter the Play mode Expected: no errors in the Console window Actual... Read more
Profiler missing statistics of manually rendered camera
How to reproduce: 1. Open attached project2. Open scene main.unity- Scene contains some cubes and two cameras. One camera renders th... Read more
[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...
Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned