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The Animation is not played correctly when Animator State is set to Mirror
How to reproduce:1. Open attached "ReproProject.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the Game v... Read more
[Android] App crashes with FATAL EXCEPTION: CameraBackground error when ...
Reproduction steps:1. Open the attached user's project "Dice.zip"2. Switch the Platform to Android3. Build for Android4. Enable Came... Read more
SerializedProperty m_Enabled has disappeared error is thrown when using ...
How to reproduce:1. Open the attached project2. Open the "SampleScene" Scene from the Assets folder3. Select "TestGameObject" from t... Read more
[ShaderGraph] VFX Shader Graph slots don't resync when the shader is upd...
Repro steps: 1. Import the attached package2. Open both the VFX and the Shader Graphs3. Add a new exposed property to the Shader Gra... Read more
Humanoid rig root is offset by several units when using Animation Rigging
How to reproduce:1. Open the attached "TestGrool.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the Game ... Read more
[macOS] Headless Player is not responding and Console is not opened when...
How to reproduce:1. Create a new project (with the default 3D template)2. Go to the Build Settings (File->Build Settings)3. In th... Read more
"Error CS0200: Property or indexer 'Editor.inspectorMode' cannot be assi...
How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more
Color is not sourced with the Color Picker tool when choosing it from an...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "New Material"3. In ... Read more
Crash on GetComponentsImplementation when opening a broken Prefab
Reproduction steps:1. Open user's attached project2. In the Project window, open Prefabs > Ant-- observe crash Reproducible with:... Read more
Game View is black when any frame is selected in Frame Debugger
How to reproduce:1. Create a new URP project2. Navigate to Window > Analysis > Frame Debugger3. Enter Play Mode4. Click "Enabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Interruption Source", "Ordered Interruption" and "Can Transition To Self" fields are not pasted to transition settings when pasting transition parameters
- “TerrainLit” is available as a Material option in UI Shader Graph's Graph Settings, and selecting it causes shader compilation errors in the Console
- HDR Gradient Editor color label and gradient display incorrect color after selecting Editor window color with color picker
- "Install 2D Sprite Package" button in Sprite Renderer is disabled when no Sprite is assigned, contradicting its own help text
- Users are prompted 2 times if they want to discard the Shader Graph when closing Shader Graph Window when the Asset has already been deleted