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BoxCollider size is incorrect when the "serializedVersion" is changed
How to reproduce:1. Open the attached project "BoxColliderSizeBug.zip"2. Open Assets/BoxColliderBug.unity3. Select "A" and "B" GameO... Read more
”OnTriggerExit2D” is called after exiting Play Mode when trigger collide...
How to reproduce:1. Open the user’s attached “TriggerBug.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more
The same texture's Wrap Mode does not adjust when changing it through th...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. In the Game View window press... Read more
[UWP] "Player-prev.log" is not created when exiting the Player
How to reproduce:1. Create and open a new Unity project2. Build And Run the project for UWP3. Exit the Player4. Repeat steps 2-35. O... Read more
Some Labels are not visible when opening the Project
Reproduction steps:1. Open the attached “Test Project” project2. Observe the Editor’s windows (Console, Inspector, Hierarchy) Expect... Read more
[Linux][Memory leak] entering and exiting Playmode continuously leads to...
Put the following script in the Spaceship Demo asset:https://github.com/Unity-Technologies/SpaceshipDemo {code:java}using System.Col... Read more
[Android] The AndroidJavaObject.GetRawClass() method returns different p...
Reproduction steps:1. Open the attached project “JavaProject”2. Build And Run on Android3. Observe the app Expected result: The poin... Read more
[Contextual Menus] "FontAsset" instead of "Font Asset"
Steps to reproduce: Create a 2D/3D URP project (or an empty project and import URP into it); Go to the "Project" window Right mouse ... Read more
Unnecessary changes are created in the Scene asset by the Shadow Caster ...
How to reproduce:1. Create a repository with the “ReproProjectGit“ project2. Open the “ReproProjectGit“ project3. Open the “SampleSc... Read more
[MacOS] UnityGfxDeviceWorker crash when running the project on MacOS
How to reproduce:1. Download and open the attached "Project" project2. Open Build Settings3. Make sure "Create Xcode project" is ena... Read more
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