Search Issue Tracker
Fixed
Fixed in 2023.2.3f1, 2023.3.0a18
Votes
0
Found in
2023.2.0b18
2023.3.0a14
Issue ID
UUM-55626
Regression
Yes
[Contextual Menus] "FontAsset" instead of "Font Asset"
Steps to reproduce:
- Create a 2D/3D URP project (or an empty project and import URP into it);
- Go to the "Project" window
- Right mouse click -> Create
- Find "TextmeshPro" and hover the mouse on it
- Observe it's submenu items
Expected Result: "Font Asset"
Actual Result: "FontAsset"
Reproducible with: 2023.2.0a14, 2023.2.0b18, 2023.3.0a14.
Not reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0a13.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Burger button in the Multiplayer Play Mode window is not visible when using the Light theme
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
Resolution Note (fix version 2023.3.0a18):
Added a space in contextual menu for TMP.
Resolution Note (fix version 2023.2.3f1):
Added a space in contextual menu for TMP.