Search Issue Tracker
ParticleSystem::EndUpdateAll crash when having two child prefabs with su...
Having two prefabs with sub emitters of its child, while main parent object is disabled, when entering play mode particles are still... Read more
Can not receive information about microphone devices when name contains ...
Reproduction steps:1. Open project attached (MicrophoneBugTest.zip)2. Press play.3. Press on button to check print your Microphones ... Read more
Memory leak when instantiating a material with Renderer.material
To reproduce:1. Open the attached project2. Open the profiler window3. Enter play modeNotice how Used Total of memory is increasing ... Read more
Occlusion Culling doesn't work for additively loaded scene if original s...
Steps to reproduce: 1. Open attached project2. Open scene "Winterlandscape/main_scene"3. Notice that it has OC baked4. Open up "Load... Read more
Second client crashes when trying to add an Instance of a custom object ...
Steps to reproduce:1. Download and open the attached project2. Build for Windows Standalone3. Press "Play" in the editor4. Run the b... Read more
Selecting game object in the hierarchy after adding Text component via s...
Steps to reproduce:1. Open attached project "componenttest.zip"2. Open "1" scene3. Enter play mode- Object is created via script and... Read more
There is no opening/collapse animation in PlayerSettings -> Splash Image...
Reproduction steps:1. Create new project.2. Go to player settings.3. Opening and collapse splash image. Expected result: Logos* will... Read more
EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...
Reproduction steps:1. Open the attached project2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more
Animator "Avatar Mask" has no effect after runtimeAnimatorController is ...
To reproduce:1. Open attached project "TestOverrideAnimation.zip"2. Play "TestScene" scene.3. Press "space" button. Animation plays,... Read more
Setting Event.numeric value in script changes Event.shift
To reproduce:1. Open attached project2. In menu click 'Test', then 'Test' Actual result: In console, you can see, that setting Event... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions