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Warnings are thrown when entering and exiting Play Mode in the Runner Ga...
Steps to reproduce:1. Create a new project with the "Runner Game" template2. Open the "Assets/Scenes/SampleScene" scene3. Enter Play... Read more
UI Builder Inspector elements become unreachable when expanding and coll...
How to reproduce:1. Create and open a new project2. Open the UI Builder (Window -> UI Toolkit -> UI Builder)3. Add any element... Read more
EditorSceneManager.sceneOpened is not triggered when initially loading ...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more
ArgumentException is thrown when setting dataSource to the C# object tha...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UITK/TestDocument.uxml“ file in the UI Builder window3... Read more
Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a...
Reproduction steps:1. Open the attached "repro_IN-83747" project2. Open the "Assets/Scenes/Kokiri_LevelDesign.unity" Scene3. Enter t... Read more
Physics Layer Collision Matrix's Layer names, checkboxes and hover highl...
Reproduction steps:1. Open the attached “IN-83682 Physics Layer Collision Matrix Bug _ Repro FAV.zip“ project (link in the internal ... Read more
Light/shadow information on an edge of a Terrain tile creates a seam wit...
How to reproduce:1. Open the “LightBakingIssueSceneRepro“ project2. Open the “SampleScene“3. Move the “Arrow“ GameObject in the Scen... Read more
"Missing types referenced from component UniversalRenderPipelineGlobalSe...
Steps to reproduce:1. Create a new project using Universal 3D template2. Open Build Settings (File -> Build Settings)3. Switch to... Read more
Crash on burst_Intrinsic_atomic_or when entering the Play Mode
Reproduction: Unzip the project attached to this ticket Delete the Library-folder in the project (otherwise the project will crash b... Read more
Metal: Error creating pipeline state... See description
Summary:“Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class