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Crash on mono_array_length when switching to a custom iOS build profile
How to reproduce:1. Open the attached "CrashRepro" project2. Go to Build Profiles (File > Build Profiles)3. Select iOS from the B... Read more
[Android] Resources aren't loaded when using multiple users feature
Steps to reproduce:1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users”2. Add and set up a ... Read more
Animation Rig gets mangled when nested AnimationLayerMixerPlayable is used
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LayerMixerIssue/Scenes/Spawner” Scene3. Enter Play Mod... Read more
Shader errors are logged in WebGL when building a URP project
How to reproduce:1. Create a new empty URP project2. Press File → Build and Run3. In Player, press “CTRL+SHIFT+J“4. Observe the brow... Read more
Black bars appear around the main view when Player is in Fullscreen mode
Reproduction steps:1. Open the “IN-77438.zip” project2. Build and Run the project3. Enter Fullscreen mode in the Player4. Observe th... Read more
[HDRP] DivideByZeroException is thrown when opening HDRP project
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected results: No errors are thrownActual... Read more
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab ...
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupte... Read more
"Shader.EnableKeyword" does not affect the shader when its keyword value...
How to reproduce:1. Open the “TestShaderGraphMultiCompileKeyword“ project2. Open the “SampleScene“3. Open the “Shader Graphs_MultiCo... Read more
Flickering along the GameObject edge is noticeable when Post Anti-aliasi...
How to reproduce:1. Open the “My project (6)“2. Open the “OutdoorScene“3. Enter the Play Mode4. In the Game view Control Bar use the... Read more
Table View Column addition dropdown menu is using a naming convention th...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Switch the Search View to "Table View"... Read more
All about bugs
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Latest issues
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project
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