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Unity Hub version control character limit is incorrect and when connecti...
Steps to reproduce: Open Unity Hub Right-Click any project that is not connected to Unity Version Control Select "Use Unity Version ... Read more
[WinInstaller] “Appications are blocking the installer” page is displaye...
Note: Windows-related issue. To repro:1. Run Download Assistant.2. In components page select Unity Editor and Documentation.3. Press... Read more
NetworkTransform does not autodetect CharacterController
When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more
Search: Column actions are displayed in code strings "Edit m_ActiveQuery...
Steps to reproduce: Create a 3D project Add 3D Object -> Cube Window -> Search -> New Window Enter the search string "Cube"... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
[iOS][Android] Point light lights scene incorrectly in Survival Shooter
Steps to reproduce:1) Open the attached project (or import Survival Shooter from the Asset Store to a blank project).2) Build and de... Read more
Crash on UnityEngine::Animation::SetGenericFloatPropertyValues when keyf...
Steps to reproduce:1. Open the “Users attached project”2. Add the “Users attached package” to the Project3. Open the “smallerScene”4... Read more
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce: 1. Open the attached project2. Open and play 'AudioVideo3DSoundBug' scene3. Notice the game object with movie te... Read more
Dragging and dropping Asset in the Inspector is taking upwards of 3 seco...
How to reproduce:1. Open the "DragAndDropSlow.zip" project2. Select the "gc_main_bp_npcs_patients_human_male" Asset in the Project w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject