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0
votes
Active

Black artefacts in Timeline Inspector appear when moving Signal Emitter ...

Package: Timeline

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Sep 29, 2025

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Version/s: 1.8.9

Reproduction steps:1. Create a new project2. Create > Timeline > Timeline3. Double-click on the newly created Asset to open Ti... Read more

0
votes
Not Reproducible

[URP] Hitting play button after building corrupts all URP Shader Graphs

Package: Scriptable Render Pipeline Universal

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Feb 20, 2021

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Version/s: 2020.2.5f1

Reproduction steps:1. Download and open the attached "Fixzy_MaybeNotWorking" project2. Build the project3. In the Editor window, ent... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
In Progress

Color properties names in FilterFunctionDefinition shows up as "Value N"...

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Oct 29, 2025

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Version/s: 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a FilterFunctionDefinition with a color parameter and a valid name Use the custom filter in a new VisualE... Read more

3
votes
Fixed

[Android] After bringing application back from background several times ...

Mobile

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Apr 18, 2017

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Version/s: 5.3.7p4

Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more

0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more

1
votes
Fixed

System.NullReferenceException is thrown when selecting a GameObject with...

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Jun 21, 2024

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Version/s: 6000.0.7f1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select “BrokenInspec... Read more

0
votes
Fixed

UI does not display until editor refresh if assign Source Asset before P...

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Nov 15, 2024

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Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a4, 6000.2.0a1, 7000.0.0a9

Steps to reproduce: Open a Unity Project In the Project Window, create a new Panel Settings asset via Create > UI Toolkit > Pa... Read more

0
votes
Not Reproducible

[WIN] Standard Shader takes up more memory in standalone build than in t...

Shaders

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Aug 03, 2015

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Version/s: 5.1.2p1

How to reproduce: 1. Open attached project2. Open scene CS.unity3. Build to Standalone and run4. Attach profiler5. Go to Profiler -&... Read more

0
votes
Fixed

[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...

Android

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Jul 06, 2016

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Version/s: 5.3.5p5

Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more

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