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FrameAll changes zoom level when pressed repeatedly
1) Create an empty timeline2) Add a track group (or any other track, but it should be empty)3) Zoom out a little bit (try to see a r... Read more
[Terrain] Missing documentation regarding valid height ranges for SetHei...
Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more
[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...
Repro steps:1. Open attached project2. Build and Run on Android3. Check for errors in the logcat Actual: GLSL link error: Error: uni... Read more
[XR][URP][Quest] SSAO plus SpeedTree assets reveals graphical artifacts
When using the 142_SSAO_DepthNormal_Projection URP Graphics Tests scene with the SSAO_DepthNormalRenderer on Quest there are graphic... Read more
[Mobile Notifications] Mobile Notifications Settings contents are not re...
To reproduce:1. Open Notification Manager Settings2. Try resizing the window horizontally / vertically3. Observe the contents of Mob... Read more
[HDRP] Scene/Game view and Build window becomes entirely black when HDRP...
How to reproduce:1. Open user's attached project "Bug.zip"2. In the Hierarchy select "TrexMain (1)"3. Change Normal Map value to 1 E... Read more
[Memory Profiler] Confirmation message does not give enough information ...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
Targets array error with no line number or class name when selecting an ...
Reproduction steps:1. Open attached project "TargetErrors.zip" and scene "BugScene"2. In Package Manage, import attached packages "P... Read more
[Android][Bolt] Build crashes on Android when building with Bolt and IL2...
Reproduction steps:1. Open the user's attached project "EmptyBolt64.zip"2. Switch Platform to Android and make sure Scripting Backen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked