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0
votes
Fixed

[Prefab] Rigidbody component is shown in prefab but not in its instance ...

Scene Management

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Nov 27, 2020

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Version/s: 2020.2.0a15, 2021.1.0a1, 2021.1.0a7

Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video S... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

0
votes
By Design

Incorrect rendering from user's command buffer when mesh from disabled s...

Mesh

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Mar 25, 2021

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Version/s: 2019.4, 2020.1.16f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached "994948-skinned-mesh-renderer-bug.zip" project2. In the Hierarchy window, selec... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

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Sep 27, 2022

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Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

0
votes
By Design

TextMeshPro underlay does not render correctly when loading the font and...

Package: TextMeshPro

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Apr 12, 2021

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Version/s: 3.0.4

How to reproduce:1. Open the attached project2. Click Play3. Observe the Game View Expected result: You can see the underlay complet... Read more

0
votes
Fixed

Unity Editor crashes in dispatch_release when running Tests in Batch Mode

MacOS

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Jul 16, 2019

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Version/s: 2018.3.0a1, 2018.4.1f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more

0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

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May 11, 2015

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Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
Fixed

Shader compilation fails with "implicit cast from "float" to "vec2"" err...

Shader System

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Jul 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Select Edit/Project Settings/Player/Other Settings and set OpenGLCore as Grap... Read more

0
votes
Fixed

The composition string is not cleared and is transferred to another Inpu...

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Jul 04, 2024

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Version/s: 2022.3.36f1, 6000.0.9f1

How to reproduce:1. Open the “Archive“ project2. Enter the Play Mode3. Switch to the Korean input source on macOS4. In the Game view... Read more

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