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[ExecuteInEditMode] scripts don't get update calls when an assembly is r...
Steps to reproduce : - import the project attached- open bugdemo.Unity.- notice that the objects are quite spammy in the log- open t... Read more
Missing page for PlayerSettings.iOS in the ScriptReference
Steps to reproduce : - open Unity- go to Help > Script Reference > Editor classes- click on PlayerSettings.iOS and notice the ... Read more
Crash when switching back to the Editor after editing a script
Steps to reproduce : - import the package attached in the edit- go to Unity > Preferences and make sure Auto Refresh is checked- ... Read more
ScreenOverlay image effect is not rotated with orientation change (WP8)
WP8 uses custom projection matrix quackery to handle orientation changes (since no way to do that sanely in OS/API). Apparently Scre... Read more
Using Alt Tab from a standalone build will cause the buttons to remain p...
Steps to reproduce : - download the project attached- in the folder find Build.exe- press play and hold W- press Alt Tab- go back to... Read more
Web Player installers does not work on IE11 64 bit
When trying to install Unity Web player on a Windows8.1 machine, our installers does not install the ActiveX plugin for IE11. relate... Read more
[ImageFx/MRT] SetTargetBuffers seems to work only with forward path cameras
1 Open attached project2 Open scene SetTargetBuffers3 Press Play4 Look at Game view - picture is normal5 Press Play to stop6 Toggle ... Read more
Renderer inspector sometimes shows material UIs in different order than ...
When assigning multiple materials to a renderer, the order they appear is different in the inspector than the material entries. Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument