Search Issue Tracker
Not Reproducible
Votes
0
Found in
3.0.0b3
Issue ID
364243
Regression
No
Editing Layer names gives warnings prematurely
- Go to the layers pane
- Edit one of the layer names. Name it '1'
- Edit another. Name it '12'.
- Observe that as soon as you type in 1, you'll get a warning that this bitmask is already used
-Expected result: Warning should not appear until the user is done typing and there actually is a conflict.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Add comment