Search Issue Tracker
By Design
Votes
1
Found in
3.0.0b3
Issue ID
365748
Regression
No
AnimationState Wrap mode dropdown: "Clamp" should read "Once"
WrapMode.Once returns Clamp.
Repro:
1- download, extract, and open attached project
2- select Main Camera
3- press play
4- observe the var wrapmodeOnce is set to "Clamp"
5- read the script
6- observe that wrapmodeOnce should be set to "Once"
RESULT:
WrapMode.Once is set to WrapMode.Clamp
When setting it from script (in Start()) it returns Clamp.
DESIRED:
WrapMode.Once should return WrapMode.Once.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Add comment