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[macOS] Headless Player is not responding and Console is not opened when...
How to reproduce:1. Create a new project (with the default 3D template)2. Go to the Build Settings (File->Build Settings)3. In th... Read more
"Error CS0200: Property or indexer 'Editor.inspectorMode' cannot be assi...
How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more
Color is not sourced with the Color Picker tool when choosing it from an...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "New Material"3. In ... Read more
Crash on GetComponentsImplementation when opening a broken Prefab
Reproduction steps:1. Open user's attached project2. In the Project window, open Prefabs > Ant-- observe crash Reproducible with:... Read more
Game View is black when any frame is selected in Frame Debugger
How to reproduce:1. Create a new URP project2. Navigate to Window > Analysis > Frame Debugger3. Enter Play Mode4. Click "Enabl... Read more
Fatal error is not thrown and Editor continues to function when working ...
Reproduction steps:1. Open the attached project ("case_1278242-dirbug.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode... Read more
DCICE007 error is thrown when using multiple WithDeallocateOnJobCompleti...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Console Window Expected result: No errors ... Read more
[URP] Frame Debugger renders a blank view or applies a red mask when MSA...
How to reproduce:1. Open the attached project named "URP_FrameDebuger"2. Select the used URP asset and check if MSAA is enabled3. En... Read more
[macOS][Mojave] Two UV sets generation fails when Mesh Compression prope...
How to reproduce:1. Open the attached '201824.zip' project2. Open 'SampleScene' Scene3. Observe that the GameObjects are blue in the... Read more
[Memory Profiler] Results don't appear when comparing two Snapshots and ...
How to reproduce:1. Open the attached "case_1278247.zip" project2. Open Memory Profiler3. Open Snapshots "Test1" and "Test2"4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS