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Updating/reimporting plugins causes unity to create unwanted duplicates
Importing any plugin more than once or just updating a plugin causes lots of duplicate Read more
UI image doesn't work if sprite is set to None
-e: When sprite is set to "None" and there's just color on image, it's shown as a graphics failure with random text on screen. -repr... Read more
Raw Images show up white if no Source Image is specified despite a Mater...
How to reproduce:1. Open the attached project2. Open the UIBugScene scene3. Notice that Raw Image doesn't render the material, it is... Read more
Dynamic Batching fails to batch objects that seemingly meet all batching...
How to reproduce: 1. Open attached project2. Open scene DynamicBatchingTreeTest.unity3. Open the Stats window in the Game View4. Pla... Read more
DontDestroyOnLoad() pushes object to the bottom of hierarchy
Steps to reproduce:1. Download and open attached project "repro_730401.zip"2. Open scene "main"3. There is an option in camera's scr... Read more
[OSX] Unity freezes when Play mode is stopped due to Canvas and Button
How to reproduce:1. Create a new project2. Create Canvas make it World Space3. Add Button to it (Make sure it is seen in Game view)4... Read more
[Image] Setting Image type - Filled breaks renderer, making it to fail i...
Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select the "Image" object in the hierarchy (It's the circular... Read more
[WebGL][UI] slider is black in build if handle or background has no sour...
-e: WebGL slider is black in build if handle or background has no source image -repro:--open scene "BlackHandle"--press play--notice... Read more
LoadLevelAdditive assigning wrong lightmap for terrain
Reproduction steps:1. Open the reproduction project2. Open mainScene.unity3. Press Play After hitting play you can see the 2 terrain... Read more
Fill Amount doesn't properly de-fill Filled Sprites
How to reproduce: 1. Open attached project2. Open scene Demo.unity3. Play the scene4. Select the gameobject Canvas/Image5. Increase ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Add Component" button overlaps the Volume component UI when creating a new Volume Profile in a wide Inspector on high-DPI scaling
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
- Camera Output Texture does not revert back to previously set Render Texture when camera selection in UI Builder canvas background is changed