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Duplicate
Votes
0
Found in
5.2.1p1
Issue ID
730872
Regression
Yes
Fill Amount doesn't properly de-fill Filled Sprites
How to reproduce:
1. Open attached project
2. Open scene Demo.unity
3. Play the scene
4. Select the gameobject Canvas/Image
5. Increase its fill amount, then decrease its fill amount
- Note how the object gets filled, but when decreasing the fill amount it stays at its max fill
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This is a duplicate of issue #731553