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Fixed in 5.2.2
Votes
0
Found in
5.2.1p1
Issue ID
731553
Regression
Yes
[Image] Setting Image type - Filled breaks renderer, making it to fail in clearing past-renders
Reproduction steps:
1. Open attached project
2. Open the "Scene" scene
3. Select the "Image" object in the hierarchy (It's the circular sprite in the Game view)
4. Decrease the Fill Amount or re-size the image.
5. Notice that past-renders of image stays rendered in scene view.
Regression from: 5.2.1f1 (56b983322e8a)
Comments (7)
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jkweb3
Oct 08, 2015 16:14
Please release the patch with this fix!
Darkjeff
Oct 07, 2015 00:04
ahhh All my game development is stuck by this issue.
When the patch will be publish ?
Juande
Oct 06, 2015 15:44
This bug was a big one. Tomorrow is release day... ¿Unity 5.2.1p3 or Unity 5.2.2? Can't wait!
tbg10101_
Oct 05, 2015 13:47
Does this also address the draw artefacts? (odd chunks of images being dream where they shouldn't be)
Riley Smit
Oct 05, 2015 11:31
I misread the title. nvm
Riley Smit
Oct 05, 2015 11:15
This is not fixed, I'm having the same issue in 5.2.1p2
FaberVi
Oct 01, 2015 13:16
5.2.2? No comment. Why in 5.2.1p2 no?!