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0
votes
By Design

Nav mesh generation does not consider colliders (without renderers)

AI

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Mar 12, 2012

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Version/s: 3.5.0f5

To reproduce: 1. Add a box object to any navmesh 2. Remove the renderer component off the box 3. Make the box Static 4. Bake Navigat... Read more

0
votes
Won't Fix

GUI.FocusControl doesn't work as expected

IMGUI

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Mar 09, 2012

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Version/s: 3.5.0f5

GUI.FocusControl won't work. In the attached project, there is a textField in which players will chat by typing. The problem is that... Read more

0
votes
Won't Fix

Model Importer Preview Orientation different from Scene orientation

Assets Management

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Mar 09, 2012

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Version/s: 3.5.0f5

Steps to reproduce : - open the scene called "level" - center on the wasp and notice that it looks as it should (looks the same as ... Read more

0
votes
Not Reproducible
0
votes
Fixed

Errors in the console when importing Vizio pack from Asset Store

Assets Management

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Mar 07, 2012

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Version/s: 3.5.0f5

Errors in the console when importing Vizio pack from Asset Store. Steps to reproduce : - open the asset store and search for Vizio... Read more

0
votes
Fixed

Unity 3.5's importer doesn't deal with negative x scale

Deployment Management

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Mar 05, 2012

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Version/s: 3.5.0f5

"type == m_TransformInfo.transformType" error message is written in console windows if script has negative x scale. Read more

0
votes
Won't Fix

Prefab errors when not all components of quaternion are overridden

Deployment Management

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Mar 03, 2012

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Version/s: 3.5.0f5

Errors in the console when importing the project. Steps to reproduce : - just import the project attached to this - open the scene... Read more

0
votes
Not Reproducible
0
votes
Won't Fix

Decals flickering on Radeon cards (Z-fighting?)

Graphics - General

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Mar 01, 2012

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Version/s: 3.5.0f5

Steps to reproduce : - open the rar file attached to this case - go to pix_data folder and start PIX_Test.exe - place the decals on... Read more

0
votes
Fixed

"Stats" shows 3 Render Textures when only 2 are activated

Camera

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Feb 28, 2012

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Version/s: 3.5.0f5

To reproduce 1. Open attached project 2. Launch the 'first' scene 3. Open the "Stats" in Game View 4. In Hierarchy View, select... Read more

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