Search Issue Tracker
Prefab errors when not all components of quaternion are overridden
Errors in the console when importing the project.
Steps to reproduce :
- just import the project attached to this
- open the scene BYU_MOA
- notice the errors in the console
Expected result :
Opening scenes from the imported project should not generate errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Can't select sRGB color format for Render Texture on HDRP project
- Built player takes multiple seconds to shut down
- Wireframe flicker and quad shaped artifacts on terrain trees using Mac Metal.
- Spamming error: `GLSL: Shader cannot be patched for instancing.` When enabling terrain Draw Instanced option in desktop OpenGL.
- [Mono, Debugger] VS 2019 debugger detaches when the Trace.TraceInformation is called with a specific string