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Bone Markers aren't scaling together with a Custom Editor Window using P...
How to reproduce:1. Open the attached "case_1134881-AspectRatioBug" project2. Open the custom window by going to AspectRatioBug >... Read more
Crash on ves_icall_InternalInvoke when Activator.CreateInstance() method...
How to reproduce:1. Open attached Unity project "JsonParserExtended"2. Load scene "Test"3. Enter Play mode Expected result: Unity sh... Read more
Editor freezes when building a project
Reproduction steps:1. Open the user’s attached project2. Go to File > Build Settings > Build3. Go to Player Settings > Publ... Read more
Crash on MoveSmall when connected to a Socket
Reproduction steps:1. Open user's attached project and scene "Import"2. Open Build Settings3. Add the open scene to the build and pr... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more
[Mobile][IL2CPP] “UnitySynchronizationContext.ExecuteTasks” calls take l...
Reproduction steps:1. Open the user’s attached “Camera.zip“ project2. Build and Run for Android with “Development Build“ and “Autoco... Read more
[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps:1. Open the user-submitted project2. Export the project as a native Android application3. Open the project in And... Read more
[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
Unity fails to import data when Asset Serialization Mode set to Force Bi...
Steps to reproduce : 1) Download attached project " 123213213.zip" and open in Unity.2) In Project tab, click on "Rewired1.0.0.89.U5... Read more
[Outline/Shadow] Outline and shadow change color based on sprite's color.
Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code