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[ShaderGraph] Material-sourced matrices don't work with SRP Batcher
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Cube GameObjects Exp... Read more
Linux Standalone Player freezes when using a material with a shader that...
How to reproduce:1. Open the user attached project (VulkanGrabPassRepro.zip)2. In the Editor press Ctrl+B to build and run the proje... Read more
Crash on mono_method_signature_checked when selecting a Context Menu opt...
Reproduction steps:1. Open attached project "1263906"2. Open scene "SampleScene" and script "AbstractClass"3. In the Hierarchy, make... Read more
URP performance regression on some Mali devices
To reproduce:1. Open the project attached in the comments with 8.2 package;2. Switch graphics API to OpenGLES3;3. Build and run on M... Read more
Editor crash when creating compound colliders using DOTS
Reproduction steps:1. Open the attached project ("case_1264101-VR_Building_Project_DOTSRepro")2. Open "SampleScene" scene3. Enter Pl... Read more
[iOS] Using custom storyboard as a launch screen with multitasking enabl...
Steps to reproduce: 1. Open attached project (test-storyboard-error.zip)2. Make sure that these Player Settings are set as follows:-... Read more
Custom Render Texture does not render on Direct3D11 and Direct3D12 graph...
How to reproduce:1. Open the project from the attached file "1249916.zip" (link in edit)2. Open the "Terrain" scene from Assets >... Read more
[Addressables] DirectoryNotFoundException error is thrown in the Console...
How to reproduce:1. Open the attached 'Bugreport.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: No error... Read more
ArgumentOutOfRange exception is thrown when applying Rig changes to mult...
How to reproduce:1. Open user-submitted project (ApplyOnMultipleFBX.zip)2. In the Models/Body folder multi-select the first 8 fbx fi... Read more
[HDRP][iOS][Android] Switching platform to iOS causes the Game/Scene vie...
Steps To Reproduce: 1. Create a new Project with HDRP template2. Switch platform to iOS Expected Result: The platform switched to iO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size