Search Issue Tracker
[HDRP] Disc Light Radius edit field not working correctly
Version tested: 2020.1.0b16 + 8.2.0 Steps to reproduce: 1) Open attached scene or start a new HDRP template and add a disc light2) T... Read more
[Mac] [HDRP] Crash on upgrading HDRP from 8.1.0 to above versions
Steps to Reproduce: 1. Create a new project with HDRP template2. Package Manager > HDRP > 8.2.0 > Update Expected Result: T... Read more
[Themes] [Windows] Help and Window toolbar windows return wrong entries ...
Reproduction steps:1. Create a new Unity project2. Enter Play Mode3. While Editor is entering Play Mode, click on "Help" toolbar opt... Read more
[HDRP] ArgumentException is thrown on opening HDRP Compositor window aft...
ArgumentException is thrown on opening HDRP Compositor window after deleting Composite assets from the Project window. Steps to repr... Read more
[HDRP] Requesting non existent keyword on changing Material type to Deca...
Requesting non existent keyword at index 261 errors are thrown on changing Material type to Decal in Graph Settings under HDRP Graph... Read more
[HDRP] Overexposed previews if baked lighting data is present
Version tested 2020.1.0b16 + 8.1.0/8.2.0 Steps to reproduce:1) Create new HDRP template2) Check prefab or mesh previews. Notice they... Read more
[TMP] NullReferenceException is thrown on removing the "TMP_Sub Mesh (Sc...
On removing the "TMP_Sub Mesh (Script)" component editor throw NullReferenceException, refer to the attached video. Steps to repro:1... Read more
[HDRP] SetRenderTexture called on property errors on saving DefaultCompo...
SetRenderTexture called on property errors are thrown continuously on saving DefaultCompositionGraph after assigning Sample Virtual ... Read more
[HDRP] New DefaultCompositionGraph created every time on selecting Compo...
New DefaultCompositionGraph is created every time on-Deleting already assigned DefaultCompositionGraph-Or Selecting None from Asset ... Read more
[Light][Improved Prefab] Changes do not apply to the prefab if saving it...
Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro:1. Create a Project in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions