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Android crash - thread in native code calling managed code
To Reproduce:1. Build & Run.2. Wait for it to crash. Details:- The plugin is inside the Plugins/Android/src folder. To build you... Read more
Rendering problem on Samsung Galaxy S3 Mini
Background color is always black. It does not matter what color is selected on camera. Tested device:Samsung Galaxy S3 Mini (GT-i819... Read more
Standalone crashes when pressing Alt-Tab
Steps to reproduce : - import the project attached- build a standalone build- run the build and press Alt-Tab- notice that the build... Read more
Non-prefabbed object inside prefab changes its transform parent
Steps to reproduce : - import the proejct attached- open the "MainScene"- open "PrefabScene"- duplicate the Cube2 withing PrefabObje... Read more
Crash when playing a scene, using a code in Main.cs
Steps to reproduce : - open the project attached- open the scene DressingroomExample- press play and notice the crash Material[] mat... Read more
CameraDepthNormalsTexture filtering changes, causing decoding issues
Steps to reproduce : - import the project- set the game view at 1024x768- open the scene "DebugDepthNormals"- note that Camera0 rend... Read more
Cubemaps: in texture-to-cubemap importing, you can pick compression but ...
A number of options for Cubemap compressions are available in the Editor, but cubemaps always come out uncompressed anyway. Read more
Selecting something in hierarchy view won't highlight it in project view...
To reproduce:1. Check out attached screen for editor layout2. Click texture in inspector3. It won't switch to project view and textu... Read more
Question marks showing up instead of single quotes
http://docs.unity3d.com/Documentation/Manual/DownloadingAssetBundles.html Read more
"Use Lightmaps" in the scene view doesn't properly restore realtime lig...
1 Create new project and import attached package in it2 Open scene Bug13 Turn off "Use Lightmaps" in the scene-tab(sun icon) .- Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window