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Profiler won't work with Windows 64bit application
When building a Windows 64bit application, the profiler will never connect to the executable. This only works when building a 32bit ... Read more
Unity crashes after editing a script attached to an object and quitting ...
To reproduce:1. Open the project2. Open Vuforia-4-CylinderTargets scene3. Select a game object (i.e ARCamera)4. Open any script atta... Read more
Some offmeshlinks are not "bound" to the navmesh
To reproduce:1. Open project OffMeshLinks2. Open scene Testscene3. Check Offmeshlinks > Link14. Start transform of offmeshlink is... Read more
Shaders passes change order randomly for instantiated
Shaders passes change order randomly for instantiated material To Reproduce:1. Open the attached project & scene.2. Enter and ex... Read more
Can not disable p4 version control in a project when connection to a p4 ...
Can not disable p4 version control in a project when connection to a p4 server is down. All inspectors are disabled. Read more
While building another copy of the player is made
To Reproduce:1. Open PostProcessIcon project2. Build for OS X platform3. Check destination folder. A copy of the player is made duri... Read more
PostprocessBuildPlayer script will return "Unsupported build target"
To reproduce:1. Open PostProcess project2. Set architecture to Universal or x86_643. Build4. Look at generated platform.txt file in ... Read more
64bit build has no icon in launcher
-e: when building 64 bit build the assigned icon is not shown in the launcher. 32bit build has it.tested on Ubuntu 13.04 -repro:--op... Read more
CacheServer bogus data always written to Editor Console file
Log files always generate CacheServerIntegrate parts.To reproduce:1. Open any Editor.log file.2. Search for CacheServerIntegrate.Thi... Read more
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