Search Issue Tracker
Won't Fix
Votes
4
Found in
3.4.0f5
Issue ID
414572
Regression
No
Uniform Scaled Objects with transparent shaders issue
To Reproduce:
1. Open the Bug Scene.
2. Press Play.
Objects with transparent shaders are not rendered in the correct order (back to front), if they have the same scale.
Relevant links:
Forum discussion about the bug:
http://forum.unity3d.com/threads/99807-Particles-behind-meshes
Billboard report:
http://forum.unity3d.com/threads/100808-Cloud-System?p=700342&viewfull=1#post700342
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment