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[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...
How to reproduce:1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments2. In the Editor open t... Read more
Mesh with VertexAttribute.Position format set to Float16 does not receiv...
How to reproduce:1. Open the user's attached "ProjectorFloat16-2020.1.zip" project2. Open the "SampleScene" Scene3. Observe the mesh... Read more
[UI Builder] Can't create or add existing StyleSheet in Embedded Package
Reproduction steps:1. Open the attached project "EmbeddedPackgedUiBuilder.zip"2. Open the UI Builder window3. Press the "Add" button... Read more
[macOS] Crash in objc_retain when docking the Asset Store window with ce...
How to reproduce:1. Create a new Unity project2. Switch to the '2 by 3' Editor layout3. Open the Asset Store window4. Undock it and ... Read more
[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...
How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. In the Game view... Read more
Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, observe the "mouth_common" GameObjec... Read more
[VerticalLayoutGroup] Children position is not updated when a child's sc...
How to reproduce:1. Open user's attached "VerticalLayoutGroup - Bug.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Obse... Read more
[macOS] Event.current.type scrollWheel pointerType value is not register...
How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. Focus the Game v... Read more
Frame chart information of certain Profiler Modules disappear when openi...
How to reproduce:1. Open user's attached "2019.4" project2. Open the Profiler (Window->Analysis->Profiler)3. Open the Memory P... Read more
Backgrounds of Editor windows are changed to a texture when method Image...
How to reproduce:1. Open the attached project (case-1261247.zip)2. Enter Play Mode3. In the Game view press 'Button 1' to call Image... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code