Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f2
Issue ID
724561
Regression
No
[TextAssets][Encoding] Prefab with UTF8-BOM encryption is corrupted
Repro steps:
1) Download the two prefabs and import them to any project
2) Notice only one of them (Simple UTF-8 encoding) shows information in Inspector window, other - is corrupted (With UTF-8 BOM encoding)
Workaround: Change the encoding of UTF-8 BOM to UTF-8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
- Not all animation properties are accessible when a prefab with an avatar model contains a nested copy of itself with a renamed GameObject
Add comment