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The documentation page for RenderTexture.sRGB does not state
Steps to reproduce : - open the http://docs.unity3d.com/Documentation/ScriptReference/RenderTexture-sRGB.html link- notice there is ... Read more
Any shader using normal map has inconsistancy lighting when you rotate o...
Steps to reproduce : - create some planes and snap them together using snap tool.- apply any normal map using shader ( ie : Bumped D... Read more
Undo function doesn't work for moving assets
Steps to reproduce : - create a new project- create a cube and drag it in the project browser to make it a prefab- create a new fold... Read more
Crash when dragging a state to the base layer
Steps to reproduce : - create an animator controller- create a sub state machine- enter the sub state machine and create an empty st... Read more
MP4 video does not render
Steps to reproduce : - import the project attached- open the scene and press play- notice the video is not rendered and the editor b... Read more
Error when destroying a GameObject instance with SkinnedCloth component
Steps to reproduce : - import the project attached- open the scene and press play- create new objects- click on Destroy last object ... Read more
Backfacing triangles doesn't work when using Effects in Forward renderin...
Steps to reproduce : - open the project attached- open the scene and press play- notice that the cube is not rendered- disable the c... Read more
[Legacy Animation] Animation clip doesn't get updated on a prefab
When adding new animation clip to animation inside a prefab, I can't get that clip until I drag the prefab, deletes it and than drag... Read more
Loading resource that references many ScriptableObjects causes a crash
Loading a resource using Resources.Load() that references many ScriptableObjects causes a crash on Android devices. The ScriptableOb... Read more
Autoconnect profiler doesn't update Active Profiler for Web
- Enable autoconnect profiler for Web Player build- Build and run- Active Profiler is set to Editor Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation