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Editor crashes silently when opening project
Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The Editor crashes silently ... Read more
Editor crashes when painting tiles using the Tilemap Editor
How to reproduce: Open the user-attached project (Platformer.zip) In the Hierarchy select the “Grid“ GameObject In the Scene view pr... Read more
[URP] Depth Pre-pass is always executed regardless of project/pipeline s...
How to reproduce:1. Open the user's attached "DepthPrepassRepro.zip" project2. Open the "Repro" Scene3. Open the Frame Debugger (Win... Read more
Lights appear significantly brighter when using the Simple Lit shader
Reproduction steps:1. Open the attached “SimpleLitDiff.zip“ project2. Open the “Repro” scene3. Compare the Lit and Simple Lit lights... Read more
Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more
WaitForSignal is called right after Update and before LateUpdate when Vu...
How to reproduce:1. Open the user's attached "1304803-WaitForPriorFrame Subscription Point.zip" project2. Open the Player Settings (... Read more
FBX Custom Property Keyframe values show as "-infinity" when importing
How to reproduce:1. Open the user-attached “TestAnimationPostProcess2020.zip” project2. Right-click on “FAR_CIN_020_L010.fbx” in the... Read more
Getting 'NullReferenceException' when Animator "Any State" transition ar...
How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more
SelectionBase doesn't work for meshes when the mesh is from an FBX
How to reproduce:1. Open the user-attached “SelectionBaseBug.zip“ project2. Open the “SampleScene” Scene (Assets folder)3. In the Sc... Read more
[NavMesh] NavMeshObstacle placed near the edge of a NavMesh causes isola...
Steps to reproduce:1. Open SampleScene in the attached project ("TestNavMesh2.zip")2. Enter Play Mode3. Select the Scene View4. Sele... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default