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0
votes
Fixed

[5.3+][Graphics] Destroying a shader might cause stale pointers in Share...

Shaders

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Nov 15, 2016

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Version/s: 5.4.2f2

Looks like if there's a Material with some shader on it, then destroying the shader (either explicitly, or via asset bundle unload) ... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

0
votes
By Design

OnTriggerEnter2D is not called when entering Tilemap collider from speci...

2D

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Jun 15, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main"2. Enter Play mode3. Observe the moving object... Read more

5
votes
Fixed

Recompile after finish playmode option is gone

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a12

The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

5
votes
Fixed

[Metal][VFX] Preview Creating a VFX Graph Asset throws an error

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May 23, 2022

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Version/s: 2021.3.12f1, 2022.2.0b13, 2023.1.0a3

Steps to reproduce:1. Create a HDRP project2. Create a new VFX Graph Asset (Assets>Create>Visual Effects>Visual Effect Grap... Read more

0
votes
By Design

Not using "unity_ObjectToWorld" causes calculation error in shader

Shaders

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Jun 04, 2018

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Version/s: 2018.1.0b13

Reproduction steps: 1. Open "instanceShaderBug.zip" project2. Open "SampleScene" scene3. Enter Play mode4. See that a Red Cube is re... Read more

0
votes
Fixed

.hlsl file doesn't get included when using #pragma once

Shader System

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Mar 19, 2021

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Version/s: 2020.2, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached '1322879.zip' project2. Observe the Console Expected result: There are no visible errors prese... Read more

0
votes
Fixed

Crash in FileSystemEntry::Set when creating or opening a MemorySnapshotF...

Profiling

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Nov 30, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open user-submitted project (MemorySnapshotFileWriterCrash.zip)2. Open the SampleScene3. Enter Play Mode Expecte... Read more

0
votes
Fixed

[SinglePassStereo] Sprites stereo discrepency

VR

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May 31, 2016

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Version/s: 5.4.0b20

[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached1) Download/Open attached pro... Read more

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