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[UNet][HLAPI] Server Crash when trying to send a serializable class via ...
Reproduction steps:1. Open the attached project2. Build and run the project3. In build, Press "Host Multiplayer Game"4. In editor, O... Read more
[PaintDetails] strange patterns when painting grass on the terrain
Steps to reproduce bug:1. Open "Terrain Detail And Tree Bugs" project2. Open "Terrain Mesh Detail" scene3. Focus "Cube" object4. Ope... Read more
[VCS] User logged out always outputted to log when connecting
To Reproduce: 1. Connect to any p4 workspace.2. Observe that everytime you click connect this is printed out in the log:"User userX ... Read more
[Prefabs] Editor crashes on PrefabUtility.ReplacePrefab
Reproduction steps:1. Open attached project2. Load scene "test"3. In assets, select "SelectMe" prefab4. In inspector, click on "Clic... Read more
Editor freezing in MonoManager ReloadAssembly
To reproduce:1. Open the attached project2. Open the scene "Game" (in the original project it is in the "scenes" folder3. Press play... Read more
Opening asset store window on new created project causes crash
How to reproduce:1. Create a new project2. From inside existing project create a new project again3. Open Asset Store (Window>Ass... Read more
[DX12] Editor scene view is upside down when AA is enabled
Editor scene view is upside down when active quality settings have anti aliasing enabled. Read more
[Unity Remote] If game view is not shown in editor, then frames aren't r...
To reproduce: 1) Download and open project2) Run scene Level with device with Unity remote connected3) Try pressing one of the boxes... Read more
Specifying precision qualifiers in GLSL shaders causes them to silently ...
How to reproduce: 1. Open attached project2. Open scene RunThis.unity- Note that one of the cubes is pink Read more
Project throws Null Reference Exception errors when built with IL2CPP
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the Xcode log and the errors thrown- The game itself doesn't... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled