Search Issue Tracker
UI handles in scene view are detached from UI elements
Reproduction steps: 1. Create a new project. 2. Create UI "Image" GameObject 3. In the Scene view resize, rotate or move the UI obje... Read more
Artifact dependency to an asset is not registered when reimporting some ...
Steps to reproduce: 1. Open the "TestScene" Scene in the user attached "AssetDependencyBug.7z" project 2. In the Console window pres... Read more
Preset cannot be saved when saving outside of the Project's Assets direc...
How to reproduce: 1. Open the attached project (PresetTest.zip) 2. In the Project view, go to Packages/TESTPACKAGE, and select the S... Read more
WebGL Player crashes when Directional Light has a Cookie attached
Reproduction steps: 1. Create a new "3D Sample Scene (URP)" project 2. Select the "Directional Light" GameObject in the Hierarchy wi... Read more
A stain appears on the top bar when building a Heatmap
To reproduce: 1. Open the project “FPSTest1 2021 LTS” 2. Open the MiniProfiler window (Tools → MiniProfiler) 3. Click on the “Bui... Read more
ArgumentOutOfRangeException is thrown when renaming the Game view window...
How to reproduce: 1. Open the user’s attached “TestGameWindowTitle” 2. Click the “Test → Rename game view title to Hello” button in ... Read more
[Android][Shuriken] Application crash when Loop Until Replaced is select...
Reproduction steps: 1. Open the attached Unity project "ParticlesCrash.zip" 2. Build and install the application on a device 3. In t... Read more
Variable values are not assigned when a Monobehaviour script has a const...
Reproduction steps: 1. Open the attached project "Case_1383018" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Conso... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
[FBX] OnPostprocessMaterial isn't called when material creation mode is ...
Reproduction steps: 1. Open user's the attached project "FbxDescriptorImport.zip" 2. Open Assets > Scenes > SampleScene 3. Right-cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material