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0
votes
By Design

[HDRP] Light Layers change the render result of a specific Custom Pass i...

Package: Scriptable Render Pipeline HD

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Nov 13, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "Case_1292470"2. Open the CustomPass Scene3. Observe the Game view. The window w... Read more

0
votes
Fixed

[HDRP] Enabled Terrain causes HDRenderPipeline.TryCull() to spike up on ...

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: 8.2.0

Steps to reproduce:1. Open attached project2. Make sure terrain is disabled3. Open SampleScene and enable Deep Profiling4, Enter Pla... Read more

0
votes
Won't Fix

[HDRP] Many fullscreen debug modes don't work on Vulkan

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: master

Does not reproduce: 2021.1 + MasterReproduces on: 2020.2.0b10/b11 + 10.2/Master Reproduces only on 2020.2 binaries! Steps to reprodu... Read more

0
votes
Won't Fix

[HDRP] Gizmos are rendered over Transparent Decal atlas

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: 10.2

Versions tested: 2020.2.0b11 + 10.2/Master Steps to reproduce: 1) Open attached scene2) Make sure there's a decal with "Affect Trans... Read more

0
votes
Fixed

[HDRP] Lookdev throws errors and reset layout when entering Playmode

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: 10.2

Versions tested: 2020.2.0b11 + 10.1/Master Steps to reproduce: 1) Have Lookdev and Game view open at the same time2) Make sure to st... Read more

0
votes
Fixed

[HDRP] Temporal Anti-Aliasing provoking pixel artefacts on quality chang...

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: 10.0

Strange pixels artefacts occurs when going from resolution QHD to HD in game view. It seems to be caused by Temporal Anti-Aliasing s... Read more

0
votes
Fixed

[HDRP][DXR] Misleading Error is thrown in the Inspector when trying to e...

Package: Scriptable Render Pipeline HD

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Oct 23, 2020

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Version/s: 11.0.0

How to reproduce:1. Create a new HDRP Template project2. Select the RenderPipeline Asset3. Enable the "Realtime Raytracing (Preview)... Read more

0
votes
Fixed

[HDRP] Material with emission stops emitting light when Screen Global Il...

Package: Scriptable Render Pipeline HD

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Nov 16, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the user's attached "RTGITest" project2. Open the "Test" Scene found in the "Assets" folder3. In the Hierar... Read more

1
votes
Fixed

[A2] Some Translucent+AlphaClipping shaderGraphs are not SRP-Batcher com...

Package: Scriptable Render Pipeline HD

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Nov 13, 2020

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Version/s: 2020.2.0b12

How to reproduce:1. Open the project with the given build2. Open the SampleScene3. Notice there are 3 globes in the scene (See attac... Read more

0
votes
Fixed

[HDRP] Changes in ray tracing properties aren't saved in certain Volume ...

Package: Scriptable Render Pipeline HD

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Nov 19, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the user's attached "DxrProfileTest" project2. In the Project window select the "Test Volume" Asset3. In th... Read more

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