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[HDRP] Light Layers change the render result of a specific Custom Pass i...
How to reproduce:1. Open the attached project named "Case_1292470"2. Open the CustomPass Scene3. Observe the Game view. The window w... Read more
[HDRP] Enabled Terrain causes HDRenderPipeline.TryCull() to spike up on ...
Steps to reproduce:1. Open attached project2. Make sure terrain is disabled3. Open SampleScene and enable Deep Profiling4, Enter Pla... Read more
[HDRP] Many fullscreen debug modes don't work on Vulkan
Does not reproduce: 2021.1 + MasterReproduces on: 2020.2.0b10/b11 + 10.2/Master Reproduces only on 2020.2 binaries! Steps to reprodu... Read more
[HDRP] Gizmos are rendered over Transparent Decal atlas
Versions tested: 2020.2.0b11 + 10.2/Master Steps to reproduce: 1) Open attached scene2) Make sure there's a decal with "Affect Trans... Read more
[HDRP] Lookdev throws errors and reset layout when entering Playmode
Versions tested: 2020.2.0b11 + 10.1/Master Steps to reproduce: 1) Have Lookdev and Game view open at the same time2) Make sure to st... Read more
[HDRP] Temporal Anti-Aliasing provoking pixel artefacts on quality chang...
Strange pixels artefacts occurs when going from resolution QHD to HD in game view. It seems to be caused by Temporal Anti-Aliasing s... Read more
[HDRP][DXR] Misleading Error is thrown in the Inspector when trying to e...
How to reproduce:1. Create a new HDRP Template project2. Select the RenderPipeline Asset3. Enable the "Realtime Raytracing (Preview)... Read more
[HDRP] Material with emission stops emitting light when Screen Global Il...
How to reproduce:1. Open the user's attached "RTGITest" project2. Open the "Test" Scene found in the "Assets" folder3. In the Hierar... Read more
[A2] Some Translucent+AlphaClipping shaderGraphs are not SRP-Batcher com...
How to reproduce:1. Open the project with the given build2. Open the SampleScene3. Notice there are 3 globes in the scene (See attac... Read more
[HDRP] Changes in ray tracing properties aren't saved in certain Volume ...
How to reproduce:1. Open the user's attached "DxrProfileTest" project2. In the Project window select the "Test Volume" Asset3. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template