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NullReferenceException errors appear when there are 2 .asmdef files in o...
To reproduce:1. Create new project2. Create 2 .asmdef files Reproducible with: 2019.1.0a10, 2019.2.0a3Not reproducible with: 2017.4.... Read more
[Android] Android manifest contains incorrect values for platformBuildVe...
Steps to reproduce:1. Open the attached project2. Build for Android3. Explore the apk's manifest using Android Studio or aapt (~/And... Read more
Unity crashes when a material that is highlighted in the Project Window ...
How to reproduce:1. Open attached project "case_1119351-Panmateria_Project_Stripped" and scene "Biome01_Sector01"2. Select "ProblemO... Read more
Reflection Probes have low resolution textures when building with Textur...
How to reproduce:1. Open attached project "case_1115306-ReflectionProbeStreamingBug_modified" and scene "SampleScene"2. Make sure th... Read more
[Metal][IOS]Black screen is shown after Unity Splash Screen when HDR mod...
How to reproduce:1. Open the attached project2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform3. Bui... Read more
[IL2CPP] [iOS] An exception is thrown when using the Dataflow Blocks to ...
How to reproduce:1. Open the attach project2. Build for iOS and deploy the Xcode project to the iOS device3. In the app input any nu... Read more
[Hub][Linux] Hub is unable to install Android SDK & NDK Tools
How to reproduce:1. Open Unity Hub2. Go to Installs/Beta releases3. Download (or Add component) Unity + Android Build Support + Andr... Read more
Window with UI Elements breaks on refresh after a script recompilation
How to reproduce:1. Open the attached "UIElementsBug.zip" project2. In Project window, double-click the "New Behavior" asset to open... Read more
Projects Generated from Assembly Definitions include non-code files from...
To reproduce:1. Open attached project2. Open Visual Studio by clicking C# script from the project Reproducible with: 2017.4.19f1Not ... Read more
Crash in FitBlockMaskInBlockMaskUsingPadding when packing a Sprite Atlas...
How to reproduce:1. Open user-submitted project (AtlasBlockOffsetCrash)2. Navigate to Edit > Project Settings > Editor tab and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe renders black when baked with GPU Resident Drawer and GPU Occlusion Culling enabled
- Crash on RuntimeAnimatorController::BuildCustomController when playing a specific animation
- [iOS] Screen flashing after the iOS splash screen
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime