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[IL2CPP] Player crashes when calling Process.GetCurrentProcess().StartTime
Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Actual results: Player crashes wh... Read more
Editor crashes on MemoryStats::Deserialize when loading specific Raw Pro...
How to reproduce:1. Open the user-submitted project ("LoadProfileCrash.zip")2. Open the Profiler and Load the "P01_21_11_58_35.txt.r... Read more
PackedMemorySnapshot: Array type 'baseOrElementTypeIndex' does not point...
Steps to reproduce:1. Download attached project2. In toolbar select BugReport > Open TestCode Window3. Click "Capture Memory" but... Read more
Baked Lightmaps do not show in the Scene View until the first time you e...
To reproduce: 1. Download attached project “Lightmaps.zip" and open in Unity2. Open “Test” scene3. Select the Baked Lightmaps Scene ... Read more
GUIContent items in GenericMenu containing spaces before the "/" symbol ...
How to reproduce:1. Open user-submitted project (SubMenusNotCollapsedProperly)2. Open the custom window Window > SubMenuBug3. Cli... Read more
[GPU PLM] Baking is stuck and never completes when view prioritization i...
Steps to repro:1. Open the attached project and 'CornellBox' scene;2. In the Lighting window press 'Generate Lighting' button; Expec... Read more
XMLHttpRequest fails with threading enabled
-e: see title, HW statistics fail to send--tested in Chrome and FF Nightly -repro:--open project attached to first edit--build and r... Read more
[UX] The Normal map preview in lit outputs displays incorrectly
Repro steps:1. Create a lit output node2. Enable Normal maps in the inspector3. Assign a normal map to the output4. Observe the colo... Read more
Realtime lighting contribution is broken on normal mapped surfaces when ...
Steps to reproduce: 1. Download the attached project and open CornellBox scene2. In the Lighting Settings window, change the lightin... Read more
Turning off Logging still shows Log messages and disables double clickin...
How to reproduce:1. Open the attached project ("1118914 Logging Repro project.zip")2. Enter Play Mode and observe the log message3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used