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Shader dependency is lost when building asset bundle
When building an assetbundle for a ProceduralMaterial with a "Specular" shader and loading it, the reference to the shader is lost. Read more
[Win Store Apps] s_Device->QueryInterface(&debug) failed
When project is deployed on tablet in debug mode, console shows error message:s_Device->QueryInterface(&debug) failed failed ... Read more
Project view sorting order differs from the hierarchy sorting order
To reproduce:1. Open attached project2. In the project view, navigate to PrefabTest > Canvas (expand the prefab). Note the order ... Read more
HingeJoint2D Anchor flickers terribly when changing position
To reproduce:1. Open the attached project2. Open the scene "jointTest" (it contains a game object with a hinge joint 2D)3. Play the ... Read more
Manual activation dialog close down is opening Load licence dialog
When closing the dialog for manual activation - the dialog saying Save or Load licences the load licences dialog is opened. 1. Navig... Read more
Bad user response is when updating the licences
When user "Checks for Updates", there is no user response while the checking and updating takes place like a progress wheel or simil... Read more
When trials runs out, user is not presented with nice options
When a trial expires, the user is not getting special notification abut it and and the option to buy a or continue with a free licen... Read more
Real time microphone input drifts when editor loses focus
To reproduce:1. Load the MicTest scene and enter Play mode.2. Notice that the sphere's scale responds to microphone input; it scales... Read more
Crash when animation event is hit
To reproduce:1. Open attached project2. It might require setting-up the On Click event (see user reply)3. Enter play mode4. Click "O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument