Search Issue Tracker
Fixed
Votes
0
Found in
4.2.0f4
Issue ID
553434
Regression
No
Combination of lights, shader using fullforwardshadows and different licenses cause scene view problems
To reproduce:
1. Open project test42
2. Open scene test
3. Activate Unity Pro (without Pro for platforms) license
4. Switch to platform (iOS or Android for example)
5. Enable Light component on Red Light gameobject
6. Scene view will become white (screen attached)
Doesn't happen if:
one of the lights is disabled,
license used for standalone and platform is same (both pro or free),
shader doesn't use fullforwardshadows.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
swiftfinder
Feb 08, 2020 21:19
It's quite difficult to do. What do you think about this page, however? https://findplacesnearme.com/popeyes/