Search Issue Tracker
[VSTU] Mixing of types isn't allowed in VS Watch
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open script "Scripts/NewBehaviourScript" and add breakpoint at d... Read more
[IL2CPP] Using MaxRayInteractions value more than 0 doesn't work
To reproduce:1. Open attached project "testcase.zip"2. Open "testscene.unity" scene3. Enter Play mode4. Press on the cube on the but... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
[TMP] Usability - Font Styles button icons should display text effect
Steps to reproduce: Open any project. Right-click Hierarchy > UI > Text - TextMeshPro. Import TMP Essentials if needed. Click ... Read more
JobEntity: "error SGICE003: This error indicates a bug in the DOTS sourc...
How to reproduce:Open the user's attached project Expected results: No errors in the Console windowActual results: "error SGICE003: ... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
"ArgumentOutOfRangeException" and UITK is rendered incorrectly when buil...
Reproduction steps:1. Open the attached “IN-104129.zip” project2. Go to File > Build Profiles3. Enable “Development Build” checkb... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
Clicking on Entities Hierachy results in duplicate entities in Play mode...
How to reproduce:1. Open the provided “Default-ECS.zip” Project2. Open “OutdoorsScene”3. Enter Play mode4. In Play mode, pick up any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open