Search Issue Tracker
UI Builder's Inspector text field loses focus after input when interacti...
How to reproduce: 1. Open the attached project "case_1397542.zip" 2. Open "test.uxml" 3. Click on the expand/collapse dropdown butto... Read more
[DX11] ComputeBuffer doesn't return full buffer data when using one Comp...
Reproduction steps: 1. Open the attached user's Unity project "DX11Bug.zip" 2. Make sure that Graphics API is set to Direct3D11 3. I... Read more
"Shader not supported on this GPU" error is thrown when stripping a Shad...
How to reproduce: 1. Open the user's attached "UsePassStripping" project 2. Build and Run the "SampleScene" Scene 3. Observe the Cub... Read more
NullReferenceException is thrown when editing the Name of a Sprite in a ...
Reproduction steps: 1. Open the attached 'TestProject-2020.3' project 2. Observe the 'Assets/TextMesh Pro/Resources/Sprite Assets/Sp... Read more
Crash on 'core::hash_map<Hash128,bool,Hash128Hasher,std::equal_to<Hash12...
Reproduction steps: 1. Open the project from the Google Drive folder 2. Make sure that 'Project Settings -> Player -> Optimize Mesh ... Read more
"referencedClips" of a matching file with @ symbol is added even when Le...
Reproduction steps: 1. Create a new project 2. Import the users attached FBX files into the same folder 3. Select 'Generic' or 'Huma... Read more
Walking animation stops working when creating a new clip in the Animatio...
How to reproduce: 1. Open the "1384361.zip" project that is located in the google drive link 2. In the Hierarchy window select "Play... Read more
Decals disappear when using DE Environment package and "Decal Layers" is...
Reproduction steps: 1. Open the user's attached project "DE HDRP 10.4.0.zip" 2. Focus on the "DE Decal Paint Splat" under "Decals" i... Read more
The script encoding is chosen by System Locale setting instead of Unicod...
How to reproduce: 1. Create a new project 2. Create a new C# Script (Assets > Create > C# Script) 3. Open the newly created script 4... Read more
[UIR] Invisible group does not apply its transform to its visible descen...
Create the following hierarchy: a) Parent with UsageHints.GroupTransform, Visibility.Hidden and some position offset b) Child with V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Intercepted Events text is hardly visible in Inspector window for UI elements when Editor theme is set to Light
- [Hierarchy V2] Add new Query Block window contains a typo in the Hierarchy Search Area block
- Scene is not rendered in Player when ran with -force-d3d12 argument and GPU Resident Drawer enabled
- “Failed to load” window appears when a package’s docked window is opened and the package is uninstalled
- Properties window is not closed when the GameObject is deleted and the Properties window is not focused