Search Issue Tracker
UV coordinates of an image get messed up after returning from the play mode
Project setup:Two identical sprites: one has a packing tag "default" and the other does not have a packing tag.Two uGUI buttons: one... Read more
Player Settings button spawns error message
Player Settings button spawns the following error message: "Failed to find:enableHWStatisticsUnityEditor.PlayerSettingsEditor:OnEnab... Read more
Sprite Editor - changing between the blue and green borders does not fee...
Sprite Editor - changing between the blue and green borders does not feel instant on Mac OS X compared to Windows. To reproduce:- Op... Read more
exporting a prefab and then importing it in another project changes the ...
To reproduce:1. Open attached project2. Export Floor prefab (found in Assets folder)3. Create new project4. Import Floor prefabExpec... Read more
Application.LoadLevel() loads scene when called from Editor
When Applcation.LoadLevel() is called in Editor from overridden MonoBehaivour method Reload() loads a scene into Editor. This should... Read more
No message if missing permissions to write license file (and Unity won't...
OS X: If you don't have permissions to write to /Library/Application Support/Unity, license file is simply not written and no messag... Read more
creating a script and adding it to an object doesn't work (provides an ...
To reproduce:1. Open attached project2. Create a new C# script3. Add it to Main Camera (either to the new scene or in last stand sce... Read more
Custom Font does not wrap correctly in uGUI Text component
When using custom font in a uGUI Text component, wrap mode causes the next line of text to be displayed on top of the first line. Fo... Read more
Reimport All spawns the error message: "m_PathToGUID.
Reimport All spawns the error message: "m_PathToGUID.count(goodPath) == 0" To reproduce:- Open attached project- Reimport All and ob... Read more
Changing between the Multiple and Single sprite import creates memory leak
Changing between the Multiple and Single sprite import settings created the following messages in Console: "!GetPersistentManager().... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px