Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
Issue ID
559952
Regression
Yes
Changing script on a monobehavior breaks the component editor
Repro:
1) Add a script to e.g the Main Camera
2) Change the script using ObjectSelector
3) Notice that the cogwheel disappears and context menu is not available on right click.
We found that the editor.target is null for this editor (component) and that the regression is caused by b51b8ace823c ("Fix monobehaviour == null returning true if there is a monobehaviour with that instanceID but it is not actually referencing the right object. case 539463")
Outcommenting the following in ScriptingObjectOfType.h fixes this issue:
if (temp->GetClassID() == ClassID(MonoBehaviour))
return false;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator
Add comment