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AssetStore: Audio clip previews (from Project) are cut off / no sound af...
To reproduce: a) Click on Search by Type button in Project, select AudioClip. b) In Free Assets, select any clip that looks longer t... Read more
Unable to open source code in VS 2008
To reproduce: 1. Set editor preferences to monodevelop. 2. Open a source code file (generates a vs2010 project) 3. Tab back to unit... Read more
Surface shaders: take multi_compile into account in surface analysis
#pragma multi_compile (GLOBAL_ADDITIVE_FOG_ON, GLOBAL_ADDITIVE_FOG_OFF) are lacking the relevant code Workaround: replace the multi... Read more
Internal compiler error on empty try-catch blocks in coroutines
The following code compiles correctly in MD (produces a warning), but throws an internal compiler error instead in the editor: publ... Read more
Opening context menu causes focus to be stuck in a "True" state.
Opening context menu causes focus to be stuck in a "True" state. Launch a WebPlayer build, ensure you have a WebPlayer installer wh... Read more
Unity loses focus when Save All button in Verify Saving Assets window is...
- set "Preferences/General/Verify Saving Assets" to true - select an open instance of Visual Studio - go back to Unity and add a new... Read more
Unity doesn't reroute the sound as audio input and output change
The bug: Unity doesn't reroute the sound as audio input and output change Repro steps: 1. Open the project I attached and select th... Read more
[Collision] Plane collision causes erratic behaviour in editor mode
Plane collisions seem to penetrate the plane and render a frame before the collision kicks in a lifts the particle back to the plane... Read more
Terrain - vertex animation using incorrect phase
Terrain Billboard Shader Incorrect The diffuse lighting component of the TreeCreatorBarkRendertex.shader isn't limited to being abo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume