Search Issue Tracker

0
votes
Won't Fix

AssetStore: Audio clip previews (from Project) are cut off / no sound af...

Audio

-

Sep 17, 2012

-

Version/s: 4.0.0b9

To reproduce: a) Click on Search by Type button in Project, select AudioClip. b) In Free Assets, select any clip that looks longer t... Read more

0
votes
Fixed

Unable to open source code in VS 2008

Editor - Other

-

Sep 17, 2012

-

Version/s: 4.0.0b9

To reproduce: 1. Set editor preferences to monodevelop. 2. Open a source code file (generates a vs2010 project) 3. Tab back to unit... Read more

0
votes
Fixed

Surface shaders: take multi_compile into account in surface analysis

Shaders

-

Sep 14, 2012

-

Version/s: 3.5.5f2

#pragma multi_compile (GLOBAL_ADDITIVE_FOG_ON, GLOBAL_ADDITIVE_FOG_OFF) are lacking the relevant code Workaround: replace the multi... Read more

1
votes
Postponed

Internal compiler error on empty try-catch blocks in coroutines

Scripting

-

Sep 13, 2012

-

Version/s: 4.0.0b9

The following code compiles correctly in MD (produces a warning), but throws an internal compiler error instead in the editor: publ... Read more

0
votes
Not Reproducible

Opening context menu causes focus to be stuck in a "True" state.

Webplayer

-

Sep 13, 2012

-

Version/s:

Opening context menu causes focus to be stuck in a "True" state. Launch a WebPlayer build, ensure you have a WebPlayer installer wh... Read more

1
votes
Not Reproducible

Unity loses focus when Save All button in Verify Saving Assets window is...

Window management

-

Sep 13, 2012

-

Version/s: 4.0.0b8

- set "Preferences/General/Verify Saving Assets" to true - select an open instance of Visual Studio - go back to Unity and add a new... Read more

0
votes
Won't Fix

Compilation problem with Javascript

Mono

-

Sep 13, 2012

-

Version/s: 3.5.5f3

Read more

0
votes
Fixed

Unity doesn't reroute the sound as audio input and output change

Audio

-

Sep 12, 2012

-

Version/s: 4.0.0b8

The bug: Unity doesn't reroute the sound as audio input and output change Repro steps: 1. Open the project I attached and select th... Read more

0
votes
Fixed

[Collision] Plane collision causes erratic behaviour in editor mode

Shuriken

-

Sep 12, 2012

-

Version/s:

Plane collisions seem to penetrate the plane and render a frame before the collision kicks in a lifts the particle back to the plane... Read more

0
votes
Fixed

Terrain - vertex animation using incorrect phase

Terrain

-

Sep 11, 2012

-

Version/s: 4.0.0b8

Terrain Billboard Shader Incorrect The diffuse lighting component of the TreeCreatorBarkRendertex.shader isn't limited to being abo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.