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[Addressable assets] Build stops with SBP ErrorUnsavedChanges when chose...
How to reproduce:1. Open the attached Addressables_803510.zip project2. Go to Window>Asset Management>Addressables>Groups a... Read more
[XR][XR SDK][HDRP] Semaphore.WaitForSignal usage spikes when using XR
How to reproduce:1. Create a new project using HDRP template2. Install XR Management Plugin in Project Settings or enable XR in Play... Read more
Crash on invoke_void_FunctionBodyBuilder_Value_Value_uint_bool when tryi...
Reproduction steps:1. Open the project attached by the user2. Define "CRASH_BURST" in Scripting Define Symbols (Edit -> ProjectSe... Read more
[Shader Graph] Package upgrade errors are thrown when ShaderGraph is upg...
When URP version 8.0.1 is installed alongwith HDRP version 9.0.0, console is spammed with ShaderGraph package upgrade errors which i... Read more
[URP] Mesh sub-assets are shown in magenta in project view
From a new project, you can import any assets that have sub-meshes in it.Once imported, expand the asset from project viewNote that ... Read more
Revision anchor cannot resolve branch when path query parameter is used
Reproduction steps:1. Open the user's attached project ("PathQueryParameter.zip")2. Notice that Package Manager cannot resolve the u... Read more
[Package Manager] Unable to view Preview packages since the "Show previe...
Unable to view & install preview packages from the Package Manager window because the "Show Preview Packages" button is missing,... Read more
Silent crash on assertion when debugging a generic delegate with an alia...
Reproduction steps:1. Open the attached project "case_1238212"2. Load the "SampleScene"3. Open the "Test.cs" script using Visual Stu... Read more
[Linux] Entering Play Mode causes the Editor to freeze when there are ab...
Reproduction steps:1. Import the attached Package to an empty project (Freeze.unitypackage)2. Open the 'BingGoal' Scene (Assets/Game... Read more
[URP][iOS] MSAA has a bigger negative impact on performance when using U...
How to reproduce:1. Open the user-supplied Unity project2. Make sure in the Project Settings > Graphics tab that URP Asset is the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized