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Buying Asset Store package from Project Browser doesn't work properly
- Make sure you are logged out from the Asset Store - Make a search in the Project Browser and select results from Asset Store - For... Read more
[Culling] Shuriken is culling particles when we're using SetParticles
Steps to reproduce : - open the test scene and press play - notice that when the particle system leaves the camera's frames all the... Read more
Aborting an Asset Store package download doesn't work
- Search something on the Asset Store from the Project Browser - Select a free package from the results - Press Import package - A w... Read more
Does not build for iOS. Cross compilation job Assembly-CSharp.dll failed.
To reproduce: 1. Open project MathMatch 2. Build for iOS Read more
Flash: unity swf re-load fails
In case of load/unload/load the unity swf file, the swf file never gets loaded for the second time. 1. In the attached FlashDevelo... Read more
OSX Player should have a predefined minimum window area
OSX Player window can be downsized to display functional buttons only (no working area - see picture). Workaround is trivial (maximi... Read more
NavMesh corrupted when StepHeight is bigger tan Height
Repro: - Set in Navigation Window step height bigger than height. - Locate first plane above second plane and move first plane by X-... Read more
Consistent warning in Xcode claiming iPhone5 launch image is missing
To reproduce: 1. Build and run on iOS 2. Warning will be present in Xcode Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned