Search Issue Tracker
By Design
Votes
0
Found in
4.3.0b4
Issue ID
567108
Regression
No
Marking WebCamTexture non readable mirrors the webcam, but doesn't change videoVerticallyMirrored to true
Won't fix (by design): please note, that videoVerticallyMirrored will query platform-specific part, which might be not ready before actual video feed started; so it is not enough to call it once after play.
To reproduce:
1. Open project webcam_texture
2. Build and run on iOS
3. Press Mark non readable
4. Notice that webcam is now mirrored, but videoVerticallyMirrored is still reported false
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Add comment